e/Clamping (graphics)

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has glosseng: In computer graphics, clamping is the process of limiting a position to an area. Unlike wrapping, clamping merely moves the point to the nearest available value. Pseudocode for it is: function clamp(X, Min, Max:Real):Real; if X > Max then X := Max; if X < Min then X := Min; return X;
lexicalizationeng: clamping
instance ofc/Computer graphics algorithms

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