e/GrimE

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Information
has glosseng: GrimE (Grim Engine) is an adventure game engine, created by Bret Mogilefsky at LucasArts using the free software scripting language Lua. It was first used for Grim Fandango. Partly based on the Sith engine, GrimE was the successor to SCUMM, preserving some of that engine's features. Like SCUMM it is based around characters and objects which interact with each other, on top of pre-rendered backgrounds. The major difference between GrimE and SCUMM is that the engine which deals with character rendering and movement in GrimE is a true 3D engine; characters are collections of 3D-rendered polygons and movement is controlled in full 3D by the keyboard.
lexicalizationeng: GrimE
instance ofe/Game engine
Meaning
Bosnian
has glossbos: GrimE (Grim Engine) je pokretač za avanturističke igre kojeg je napravio Bret Mogilefsky za LucasArts koristeći programski jezik Lua. Prvi put je korišten za igru Grim Fandango.
lexicalizationbos: GrimE
German
has glossdeu: GrimE (Grim Engine) ist eine Abenteuerspiel-Engine von LucasArts. Sie wurde erstmals beim Spiel Grim Fandango verwendet.
lexicalizationdeu: GrimE
French
has glossfra: GrimE pour Grim Edit est un moteur de jeu développé par LucasArts. Il est le descendant de SCUMM et est destiné aux jeux d'aventure graphique en 3D. Il a servi notamment pour Grim Fandango et Escape from Monkey Island. Il utilise le langage de script open source Lua.
lexicalizationfra: GrimE
Italian
has glossita: Il GrimE è un engine per avventure grafiche, creato da Bret Mogilefsky alla LucasArts usando il linguaggio di programmazione Lua.
lexicalizationita: GrimE
Japanese
has glossjpn: GrimE (Grim Engine) は、ルーカスアーツの Bret Mogilefsky がフリーソフトウェアのスクリプト言語 Lua を使って開発したアドベンチャーゲーム用ゲームエンジン。これを最初に採用したゲーム作品は 。
lexicalizationjpn: GrimE
Norwegian
has glossnor: GrimE (Grim Engine) er en spillmotor for eventyrspill som ble laget av Bret Mogilefsky hos LucasArts med Lua, som er et fritt scriptspråk. Den ble først brukt i Grim Fandango.
lexicalizationnor: GrimE
Russian
has glossrus: GrimE (сокращение от «Grim Edit») — игровой движок, разработанный сотрудником LucasArts Бретом Могилефски на основе движка Sith. В качестве скриптового языка используется язык программирования Lua.
lexicalizationrus: GrimE
Castilian
has glossspa: GrimE (Grim Edit) es un motor de juegos de aventuras gráficas, creado por Bret Mogilefsky para LucasArts usando el lenguaje de scripting Lua. Fue usado inicialmente en el juego Grim Fandango.
lexicalizationspa: GrimE
Swedish
has glossswe: GrimE är en spelmotor avsedd för äventyrsspel som skapades av LucasArts i och med spelet Grim Fandango. Tidigare hade LucasArts använt och vidareutvecklat spelmotorn SCUMM i hela tio år. Med GrimE kunde spelen för första gången ta steget ut i den tredje dimensionen om än bara delvis. Spelmotorn hanterar tredimensionella objekt på en tvådimensionell bakgrund.
lexicalizationswe: GrimE

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