e/Morph target animation

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Information
has glosseng: Morph target animation (or per-vertex animation) is a method of 3D computer animation that is sometimes used as an alternative to skeletal animation. Morph target animation is stored as a series of vertex positions. In each keyframe of the animation, the vertices are moved to a different position.
lexicalizationeng: morph target animation
instance ofc/Animation techniques
Meaning
Castilian
has glossspa: Morph target animation o (per-vertex animation) es un proceso de Gráficos 3D por computadora, que a veces es una alternativa a el Skeletal Animation. Es muy utilizado en la animacion de los videojuegos en 3D.
lexicalizationspa: Morph target animation

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