| has gloss | eng: Quake Wars: Ray Traced is a research project from Intel Corporation that applied a ray tracing renderer to the game content of Enemy Territory: Quake Wars. The possibility of using ray tracing for this game in real-time has been demonstrated first on servers and after further progress later on workstations and last on an early prototype of the Larrabee hardware . After Quake 3: Ray Traced and Quake 4: Ray Traced this is the third large project that embeds this technique in a modern game for research purposes of alternative rendering algorithms. |