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| has gloss | eng: Simplex noise is a method for constructing an n-dimensional noise function comparable to Perlin noise ("classic" noise) but with a lower computational overhead, especially in larger dimensions. Ken Perlin designed the algorithm in 2001 to address the limitations of his classic noise function, especially in higher dimensions. |
| lexicalization | eng: Simplex noise |
| instance of | c/Computer graphic techniques |
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