| Information | |
|---|---|
| has gloss | eng: Utah GLX was a project aimed at creating a fully open source basic hardware-accelerated 3D rendering for XFree86 and OpenGL before the introduction of the Direct Rendering Infrastructure in XFree86 version 4.0, which is what is used today. |
| lexicalization | eng: Utah GLX |
| lexicalization | eng: Utah-GLX |
| instance of | e/Graphics library |
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